Why are bottlecaps REALLY used as money? - Rethinking Fallout 4 - YouTube

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Why do we use bottlecaps as money in Fallout 4?
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If you’re a fan of Fallout--and, to be honest,
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I’d be really surprised if you were here and you weren’t, you’ve probably seen
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the video where MatPat figures out how much a Bottlecap in the Fallout Universe is worth
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in today’s dollars. It’s a pretty fantastic episode, if you haven’t seen it yet, and
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you should definitely check it out.
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But that’s not what I’m asking about today. It’s cool, sure, but it’s not really relevant
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to the world of Fallout. A bottlecap is worth whatever a bottlecap is worth in the Fallout
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Universe, regardless of the price of gold in the United States in 2016. But I’m also
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not here to present a counter case to MatPat.
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Instead, I’m wondering something, almost purely from a lore perspective: does it make
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sense at all that Bottlecaps are used in the East Coast settings of Fallout?
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To understand why I’m even asking this question, we have to know the lore of bottlecaps. Bottlecaps
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were first introduced in Fallout 1 as the game’s main currency. In Fallout 1, it was
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the currency of The Hub. Bottlecaps were a form of what’s called Representative money--that
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is to say one unit of currency (in this case one bottlecap) represents a claim on a commodity.
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An example of this in our real world is the Gold Standard, where paper money represented
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a claim on a certain amount of real-life gold. In fact, for a while, until the Gold Standard
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was mercifully abandoned for the betterment of everyone, you could take a $1 bill in the
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United States and trade it in for an equal amount of gold. Anyway. Bottlecaps didn’t
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represent gold--instead, they were actually backed by water. Originally, merchants in
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the Hub would trade using water, but started using caps instead because, you know, it’s
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easier to hand someone ten bottlecaps that it is to carry jugs of water around with you
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everywhere.
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And you know, this mirrors a lot of real history currencies pretty well, honestly. In the ancient
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Fertile Crescent, the currency was the Shekel, which represented a bushel of barley. Shekels
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were rarely used in everyday transactions of course, but they were used as the predominant
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measurement of value.
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Which brings us to exactly why currency even exists to begin with. Currency is meant to
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function as a medium of exchange, a unit of account, and a store of value. So when I want
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your Stimpak, and you’re willing to sell it, I give you 48 bottlecaps, and you give
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me the stimpak. That’s the exchange. Of course, it’s totally common in the Wasteland
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to trade stuff-for-stuff, but the value of what’s being traded is still measured in
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caps. Like if I want that Stimpak, but I don’t have caps, but I’m loaded down with garbage,
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I still have to give you 48 caps worth of junk. These two ideas, me giving you caps
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or giving you a certain number of caps worth of something for another thing, both illustrate
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the principles of “medium of exchange” and “unit of account,” because caps are
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the thing we actually use to trade, and if that’s not an option, it’s still the method
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of accounting for the value of objects.
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Now if I hand you those caps, in order for the currency to be good, they have to be mostly
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worth the same thing tomorrow as they are today, and next week, and months from now.
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They can change a little bit though, but the less stable a currency is, the less reliable
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it is as a medium of exchange. This is the Store of Value part. It’s probably something
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we think the least about in a day-to-day way, but it’s honestly one of the most important
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qualifiers for a currency. Out of control inflation makes money almost more trouble
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than it’s worth, and out-of-control deflation can be a thousand times more terrifying.
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As being a medium of exchange, unit of account, and store of value, Bottlecaps honestly work
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really, really well. They were chosen from a lore perspective because the technology
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for creating bottlecaps was lost when the bombs dropped, meaning the number of bottlecaps
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in circulation rarely change. New caps enter the economy only very rarely, when folk find
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a stash somewhere, or something opens a bottle of cola to drink its contents.
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It’s very, very similar to gold in this way, which was the standard currency for thousands
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of years. Inflation basically couldn’t exist, at least not aggressive inflation, because
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in order for there to be more money, more gold had to be found. Gold is relatively rare,
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like bottlecaps, so it very infrequently entered the economy at a rate that humans couldn’t
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handle.
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To those of us who grow up thinking of gold as being innately valuable, it makes the idea
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of bottlecaps being the exact same thing as the gold standard utterly ludicrous. But why
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is gold valuable? I mean, you can’t eat it. You can’t really make any reliable tools
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from it. Unless you’re very, very wealthy, and very, very strong, you can’t build a
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house from it. You can make jewelry, of course, but that just means it’s pretty--it doesn’t
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have very many utilities, especially in an era without modern electronics manufacturing.
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So, practically speaking, there’s nothing that makes gold any more valuable to us than
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paper. Or bottle caps.
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Well, it’s true that gold doesn’t have a lot of practical utility to an animal when
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it comes to directly facilitating survival. But gold is very, very good at being one thing:
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money. To understand why, we have to look at what gold is a bit more close--
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WHEN ARE YOU GOING TO TALK ABOUT HOW IT MAKES NO SENSE THAT THERE ARE BOTTLECAPS IN THE
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EAST COAST GAMES LIKE FALLOUT 3 AND FALLOUT 4 WHEN BOTTLECAPS WERE A CURRENCY ESTABLISHED
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IN THE WEST COAST OF FALLOUT 1 AND 2.
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Calm down, we’re getting there. Just trust me. Anyway, back to gold. Sanat Kumar is the
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Department Chair of Chemical Engineering at Columbia University in New York, and he went
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through all the different elements on the periodic table one by one and explained why
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they, unlike gold, are really, really bad at being money. Gasses, for instance, are,
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um, well, gasses, and are hard to see, weigh, and store. In fact, some, like Helium, eventually
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leak out of even the most well-sealed containers. So gasses are no good. Other, heavier elements
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like Lithium are incredibly reactive and prone to bursting into flames without warning, and
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even if they’re not that reactive, they’re still unstable enough that they’ll eventually
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corrode away. Others, like silicon are incredibly common to the point of being essentially worthless.
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Some, like these down here, are radioactive, while rare metals like Osmium are so rare
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that, you know, you basically can’t find them. Anyway, when you cut through all the
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crap, there are two metals on our planet that were the most likely candidates for being
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used as money: Gold and Platinum.
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Both are rare and therefore inflation-resistant, but not so rare as to be unfindable, and they’re
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“shelf stable,” meaning they don’t corrode away like silver and other metals. So why
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did gold end up winning out in the test of history? Well, for two other reasons: gold
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is very easy to identify over other objects, whereas platinum looks a lot like other metals,
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but more importantly: gold has a melting temperature of only 1064 degrees celsius, or 1948 degrees
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fahrenheit, which is easily meltable by a regular fire, whereas platinum has to be heated
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over 1700 degrees celsius, or over 3000 degrees fahrenheit in order to be turned into distinct
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and standardized coins.
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So with gold we can add “easy to identify” and “easy to actually TURN INTO money.”
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So what does this have to do with bottlecaps? Well, quite a lot, actually. Bottlecaps have
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a lot of these same qualities themselves. They’re rare, but not too rare. They seem
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to be mostly shelf-stable, since they’ve managed to stick around relatively unaltered
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for over 200 years, are inflation-resistant like gold is because the technology to create
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them has been lost, they’re easy to identify and really, really hard to forge.
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All the qualities that make gold good at being money, bottlecaps have in spades.
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This is cool and all, but from a lore perspective, does it make sense that bottlecaps would be
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used in the D.C. area like in Fallout 3 and in the Commonwealth of Fallout 4? Bethesda
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never really addresses this directly.
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So after going through these different qualities that make gold a good ancient currency, Kumar
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even posited that if we were to reset the world all over again back to 0 and try it
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again, humans would very likely choose gold as a currency no matter what, because of these
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qualities that make it so clearly favorable over the other options. So it stands to reason
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that in different pockets of the United States wasteland, folk would choose to rely on bottlecaps
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because of their unique qualities as a good currency.
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But this isn’t good enough for me, and it relies on too much randomness and coincidence.
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But it lets me talk about my absolute favorite thing ever: The Jet Road.
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You know, it’s funny, when I was in school growing up, my history teachers framed the
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world as though countries were just isolated pockets of their own culture for thousands
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of years until the age of industry, when suddenly we discovered better boats and airplanes and
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could finally, finally conduct trade across the world with people far away from us.
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But no, this isn’t the case at all. The Silk Road, for instance, existed for thousands
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of years. It was an interconnected trade network that stretched from China all the way into
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Europe. Everything from food to spices were traded, but the biggest export was its namesake:
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silk. The Silk Road was also responsible for bringing the very first shipment of Opium
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to China. Opium was one of the only things Western powers could leverage over China to
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to maintain anything resembling an economic edge for hundreds of years, and was even the catalyst
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of a couple of wars. Drugs are always, always, always popular in trade.
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Which brings us back to The Jet Road. You see, bottlecaps aren’t the only things from
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the West Coast we see in the East. Jet, for instance, was invented by Myron in Fallout
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2, and was immensely popular. So seeing it in Fallout 3 and 4, even though they take
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place a mere 40 years after the events of Fallout 2, on the opposite end of the country?
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That seems kinda weird, doesn’t it?
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Well, no, not really. The Silk Road, for instance, existed in an age before cars, antibiotics,
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and airplanes, and spanned thousands of miles in all directions. Walking from San Francisco
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to Washington D.C. takes only 38 days of travel. Obviously you need to stop and rest, but it’s
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feasible that it would take less than a year for goods to be traded one way and then back
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again.
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And there’s plenty of evidence that people travel from East to West all the time. There
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are the paramilitary organizations with lots of resources, of course, like The Enclave
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and the Brotherhood of Steel. But Harold, a character from Fallout 1 and Fallout 2 makes
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an appearance in Fallout 3, and in a memory sequence you learn that Kellogg, the first
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antagonist of Fallout 4, originally grew up in the NCR and worked his way east to find
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his fortune.
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So it stands to reason that the East Coast, West Coast, and everything in between have
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a thriving trade relationship with one another, with goods travelling up and down this Jet
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Road, even if they’re in their own somewhat-isolated communities. And if they’re trading with
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one another, it makes sense that they’d use an agreed-upon currency, even if it’s
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something as silly as bottlecaps.
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So do bottlecaps make sense as a currency? They’re rare, but not too rare, hard to
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fake, easy to carry, and are inflation resistant. Why are they out east? Because of the sweet,
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sweet allure of drugs that humans will never, ever be able to escape because drugs--drugs
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never changes. Change. Thanks for watching.
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So in case you haven’t realized it yet, I’m a little bit of an economics nerd. A
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huge economics nerd, in fact. I actually have a collection of essays by John Maynard Keynes
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on my desk here. I’m also a huge, huge regular listener of the Planet Money and Freakonomics,
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both podcasts that talk about real economics in an every day way that make it easy for,
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you know, you and I to understand. I’m a huge audio-guy. I get really, really bored
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by reading. It’s kinda weird, actually, because I love the stuff that’s IN books,
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but I hate just sitting and reading. I’m the kind of person who likes to move and accomplish
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things, and reading so often just feels like a waste of time. It’s why I love podcasts
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so much, and it’s also why I freaking love audio books from Audible. Yeah, yeah, I know.
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Sponsorships, bleeeeeeh, but I actually really like Audible and I use it all the time because
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it lets me, like, vacuum my apartment while learning something new. In fact, some of the
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books I read specifically to make Rethinking episodes I actually listened to on audible.
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Like Ray Kurzweil’s book How To Create a Mind for the episode on synths. Right now
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I’m listening to Misbehaving by economist Richard Thaler. Thaler’s a pioneer in a
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branch of economics called behavioral economics, which is a reaction to traditional economics
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that tends to presume that people within an economic system, like you and me, are these
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preternaturally logical and rational people, like a bunch of Mr. Spocksk, whereas behavioral
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economics is an attempt to incorporate things like predictive psychology and sociology to
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solve big economic problems like poverty. And if you use the link in our description
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you get a 30 day free trial and get to pick one free audiobook with it out of the over
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150,000 books they have on their site. You can listen to a book I’ve listened to like
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How to Create a Mind or Misbehaving, or choose something else. It doesn’t matter. you can Either
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click the link in the description, or head over to audible.com/shoddy and, you know,
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get smarter while you do the dishes or something.