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Game Theory: Why Call of Duty Ghosts Should Terrify You - YouTube
Channel: The Game Theorists
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Skip the latest Call of Duty?
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Then you have no idea about the biggest threat hanging over our heads, right now.
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*Game Theory theme*
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Hello internet, welcome to Game Theory.
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The show that slightly more lovable the a military trained German Shepard rendered in 720p.
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Uhh, joke about Call of Duty dog? Check.
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Jab at Xbox One graphics? Check.
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Uhh, let's see what else is on this list.
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Unoffensive Statement About Call of Duty? Huh.
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Okay, love it or hate it, there is no denying that Call of Duty is one popular franchise.
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And despite past installments wearing the Modern Warfare moniker loosely,
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I mean come on!
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Russia makes so many bad military offensive maneuvers throughout the series, I could probably dedicate an episode just to that.
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The latest entry, Ghosts, certainly knows how to predict the way we're all going to die.
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But in case you missed it and I'm sure about 82% of this show's retro gaming core audience did,
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don't worry, I'll give you sufficient cause to run to your bunkers.
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I'm not saying that this game is worlds more accurate than its predecessors,
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uhh, quite the contrary, the game has more fantasy elements than my high school love life.
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I mean, when your entire premise is a federation of South American countries banding together to fight the U.S.,
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you're really starting to scrape the bottom of the barrel for new nationalities to kill,
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at this rate the next COD will be America fighting the United Forces of Australian Kangaroos and Kiwis.
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(You know, come to think of it, that sounds like a pretty cool game.)
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Anyway, ignoring the ridiculous enemy, the complete lack of stealth for a game that supposedly centers around a stealth
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and the gun fights in space that hilariously ignore the laws of motion and inertia guerrilla group
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one key plot point immediately caught my attention.
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As I mentioned earlier, "Ghost COD" must take place in a non-World Cup year, since South America isn't watching Soccer all day,
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and in its newly found free time decides to hijack a space weapon belonging to the United States.
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But this isn't just any science fiction death ray or orbiting missile base,
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it's a satellite system that attacks via what's known as "Kinetic Bombardment".
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Cutscenes of this defense system in action show long metallic rods falling to Earth, gaining speed through the atmosphere and blowing up like bombs upon impact.
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"Well that's unusually creative." I thought to myself upon first seeing it.
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"I wonder where they got that idea?" So I did what I do best.
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Research.
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And what I found was equal parts fascinating and terrifying.
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You see, Kinetic Bombardment didn't first appear in COD Ghosts, other games like Battlefield 2142 and Syndicate Wars,
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even Black Ops 2 all feature these raining rods of death.
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But the idea dates back much earlier, as far back as the Cold War, but what's it all mean?
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Well, Kinetic Bombardment is the act of attacking a planet's surface with an inert projectile,
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where the destructive force comes from the Kinetic Energy of the projectile impacting at very high velocities.
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That's an overly complicated way of saying: "Hold an object up high enough and drop it and it's going to do some damage".
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In fact, these rods from space would be hitting the ground at Mach 10.
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To translate, a Mach is equivalent to the speed of sound, which at sea level Is 770 mph or 343 m/s,
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Mach 10 then is ten times that speed, 7700 mph or 3430 m/s if you're metrically inclined.
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But, similar to figuring out the destructive force of the Majora's Moon,
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we need to know how massive these rods are before we can make the call on how deadly they are.
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Back in 2003, the United States Air Force proposed schematics for a Kinetic Bombardment system, similar to what's depicted in COD Ghosts.
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The falling rods were to be made of Tungsten and measured 6 meters long and .3 meters wide,
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the reason for choosing Tungsten is that it's one of the densest elements known to man,
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or at least one of the densest without having a stupid name like "Seaborgium" or "Dubstepium".
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In other words, more mass for every inch of your rod.
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And while we're on the subject of massive rods,
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the reason they're rods and not say spheres or Tungsten cubes,
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is that their narrow structure and long shape reduces the friction they'll experience falling through Earth's atmosphere,
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meaning more energy and penetrating power when they hit the Earth.
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In the end, more destruction and the possibility of obliterating underground bunkers.
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Anyway, measuring the mass of these rods,
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(Ugh. I need to stop saying that I'm playing around with rods.)
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Each one impacting the ground would equal anywhere between 10 to 120 tons of TNT.
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120 tons of TNT is certainly a lot, but to put that in perspective,
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It's about 1000 times less powerful than the atomic bombs dropped on Japan during World War II.
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So, if nuclear weapons are so much stronger than these glorified chin up bars, the smart commenter will ask: "Why rods and not say hydrogen bombs?"
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And there are a few reasons.
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The first is that the rods reach their target in between 10 and 15 minutes, significantly faster than a plane could fly in and drop a bomb.
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Plus, they're incredibly hard to defend against.
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Think about it, it's a one foot wide hunk of metal falling at Mach 10, just try to target that.
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And finally, it's already been done...
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Well almost.
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Remember how I said the concept dates back to the Cold War?
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Well between 1968 and 1983, the Soviet Union deployed what was known as a "Fractional Orbital Bombardment System",
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instead of putting rods in space, the system was designed to put nuclear warheads into Earth's orbit,
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later de-orbiting them to hit any location on the Earth's surface in a matter of minutes.
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That's right Jiminey Cricket, you're not wishing upon a star, that's a twenty kiloton payload shooting across the sky.
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And the Soviets would of gotten away with it too, if it weren't for those meddling diplomats.
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On January 27, 1967,
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the "Treaty on Principles Governing the Activities of States in the Exploration and Use of Outer Space, including the Moon and Other Celestial Bodies",
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or as it's known by its friends,
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the "Outer Space Treaty".
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Outlawed any nation from being able to put a Weapon of Mass Destruction into orbit around the Earth.
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It also outlawed installing them on the Moon,
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which in turn ruined my childhood dream of building a lunar doomsday laser.
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In other words, this system would be in place already.
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The only thing that's keeping you from having a "Fat Man" hanging over your head
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is a sheet of paper from the 60s.
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Yeah, that's real comforting.
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So then, that brings up the question, why are we talking about this at all?
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I just said weapons like this were illegal, right?
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Well... people looking to conquer the world are clever little buggers with smart lawyers,
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and those smart lawyers just so happen to find loopholes in the agreement.
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Sure, they can't have Weapons of Mass Destruction in space,
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but by the definition of Weapon of Mass Destruction,
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that only eliminates chemical, biological and radioactive weapons.
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More conventional weapons like bullets, heat rays, laser cannons, or in this case, giant destructive rods are 100% fair game.
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Wait a minute? Lasers are okay?
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Haha! My laser death cannon is once again a go!
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So that's all well and good but how close are we to having to worry about this thing?
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Quite honestly it's getting closer by the day.
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I present to you the X-37B Orbital Test Vehicle,
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which has been flying over your head for the last year, or so.
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It's a reusable space plane, developed by the U.S. Air Force, that can launch and enter orbit in minutes,
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allowing for speedy surprise attacks from outer space, without actually sending up a dedicated satellite.
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And for all you Eco-conscious viewers, it's also reusable.
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During the last year it's been running secret tests for the military,
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and although many conspiracy theorists have claimed it's being used as a spy plane, which in all likelihood it probably is.
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It's also the perfect vehicle for carrying and delivering the so called "Rods from Gods".
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And in one final connection between the game and real life,
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Call of Duty's rod defense system was named "ODIN",
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the real life initiative is named "Project Thor".
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Either way, if this thing becomes a reality, there'll certainly be thunder raining down from the heavens.
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Well done Infinity Ward, good research.
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Just goes to show that even in a game written off by so many as narrow-minded, xenophobic, military porn that grossly misinterprets political issues,
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there are still important lessons to be had.
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And if there's one lesson to be taken away from Call of Duty: Ghosts, it's this.
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Duck and cover.
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But hey, that's just a theory, a Game Theory,
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Thanks for watching.
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Welcome back to the "Super Amazing End Card Tournament!"
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Where last time you liked Ronnie's face the best,
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I mean, I'm not jealous or anything,
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Ronnie's a very good looking guy, sure.
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But you know, as host of this show, you would think that you would've clicked on my face a little bit more,
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instead of me placing third, but not bitter or anything.
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This week a simple question:
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Call of Duty. Yes or No?
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Genre defining series of shooters or ultra-violent disgrace to video games?
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#FPYes or #CODNO.
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Click on one to choose and before you do be sure to subscribe for more weekly reasons to stay awake scared in your bed at night fearing for your life.
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Man, between this episode, the Polybius one and falling to death out of planes from the Assassin's Creed episode,
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the show reaches some pretty dark areas.
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Anyway, that's the end of the episode, now if you'll excuse me,
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my foot's asleep so, I have a date with some painful pins and needles.
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