馃槻 These Metaverse Companies Will Crush Meta & Facebook - YouTube

Channel: Ticker Symbol: YOU

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When you think about the Metaverse, you're聽 probably thinking that it's in the distant聽聽
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future, slowly being built by some of聽 the biggest corporations in the world.聽聽
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Trillion-dollar companies with secret聽 underground labs, researching all the聽聽
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different ways they can make money off the聽 internet and the people using it. Or maybe聽聽
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you think the whole Metaverse thing is just some聽 sort of gimmick; a scheme put together by video聽聽
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game companies and the entertainment industry聽 to pump up sales of virtual reality headsets聽聽
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and the low-budget experiences they run. This聽 episode isn't about Facebook or Meta, and it's聽聽
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definitely not about Mark Zuckerburg's idea of,聽 uh, whatever this is. [Tiger and the Buffalo Art]聽聽
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I want to show you a different side聽 of virtual reality. In this episode,聽聽
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I'll show you the current state of the art tech聽聽
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and some of the publicly traded companies using聽 it to make the world a better place today,聽聽
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including some that ARK Invest doesn't hold,聽 at least not yet. Your time is valuable,聽聽
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so let's get right into it, starting with the聽 actual state of the art and how it got here.
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You're probably already familiar with virtual聽 reality, or VR, which requires a headset聽聽
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device to immerse you in a completely virtual聽 setting. And you're probably also familiar with聽聽
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augmented reality, or AR, which overlays聽 digital objects and information onto the聽聽
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shared reality we call the physical world. That聽 means you can use it with smartphones, tablets,聽聽
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and even hands-free glasses. But there's another聽 application called mixed reality - not AR, not VR,聽聽
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but MR - where physical and digital objects聽 and environments can co-exist and interact in聽聽
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real-time. This isn't the distant future. It's the聽 state of the art in engineering and design today,聽聽
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from architecture to aerospace to automotive.聽 All kinds of new products and services are made聽聽
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possible by mixed-reality technologies. On the聽 software side, mixed reality drastically increases聽聽
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productivity and reduces time to value for one聽 simple reason: people can create organically,聽聽
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using their hands, instead of having to learn聽 industry-specific software, tools, and processes.聽聽
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Designers can swap parts and make adjustments to聽 a model by interacting with it in mixed reality聽聽
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and the modeling software translates and tracks聽 those changes in the background. We'll get back聽聽
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to these companies later in the episode. On聽 the hardware side, full visual immersion has聽聽
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already been reached, although it does聽 have a pretty big catch: we're only聽聽
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talking about objects that can be made to look聽 photorealistic with industrial-grade software.聽聽
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So we're not talking about giant robots or epic聽 space battles, or even human faces just yet.
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It's important to talk about VR headsets because聽 nothing else really matters if you don't believe聽聽
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they're getting close to being ready for聽 prime time. They're actually a lot further聽聽
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along than most people think. Heck, they're聽 a lot further along than most experts think.聽聽
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Here's what ARK Invest has to say about the聽 state of virtual reality and visual immersion.聽聽
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According to their 2021 Big Ideas Report, the聽 best-in-class VR headsets today achieve only聽聽
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10% of human visual immersion. If consumer聽 VR is limited to the console gaming market,聽聽
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ARK Invest believes that fully immersive VR聽 headsets won't reach mass-market adoption聽聽
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in the same way that cell phones have. And to聽 reach that level of complete visual immersion at聽聽
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a reasonable price, VR headsets basically need to聽 follow the same adoption curve as the cell phone聽聽
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for the next 10 years - from now, until 2030.聽 Yikes! Well, let me show you that consumer VR聽聽
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may not be limited to the console gaming market聽 for too much longer. This is the Varjo XR headset.聽聽
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It uses two 12 megapixel cameras to pass video聽 of the real world into the headset displays.聽聽
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It also has about the same color range as聽 the real world, so photorealism isn't lost聽聽
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thanks to off-colors or limited lighting聽 and rendering capabilities. The Varjo XR聽聽
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headset uses a built-in LIDAR to calculate聽 the range of real objects in the environment聽聽
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and decide how to scale the virtual objects in聽 it, so there's no object jitter or flickering.聽聽
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It has integrated hand and eye-tracking to keep聽 interactions as natural and fluid as possible.
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This blows the doors off industrial use-cases聽 because you can bring physical objects into the聽聽
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digital space. For example, pilots can bring聽 real checklists to a flight simulator and use聽聽
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their real hands to check things off as they go,聽 as opposed to the VR controllers we're thinking of聽聽
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for video games. Or, they can sit in a real聽 cockpit but fly a simulated flight with the聽聽
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aircraft turned completely off. Can you tell what聽 part of this scene is fake? Well, it's actually聽聽
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the entire scene. That's the power of mixed聽 reality. And of course, that power can be used聽聽
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to simulate computer monitors or screens of any聽 size and shape. Think about all of the different聽聽
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devices with screens you have today. Your phone,聽 your TV, your laptop or desktop computer, maybe聽聽
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an extra monitor or a tablet off to the side. Why聽 not just digitally simulate whatever computer and聽聽
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displays you want depending on the physical聽 environment you're actually in at the time?聽聽
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The possibilities are endless AND more convenient;聽 after all, this headset is smaller than your聽聽
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physical laptop. The only problem is... the Varjo聽 XR-3 headset is almost $8000. [disc scratch] These聽聽
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things are basically the Tesla Roadster of聽 headsets. That's actually what stopped me聽聽
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from making this episode sooner. ARK Invest is聽 right; no one except the wealthiest enthusiasts聽聽
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can afford these things right now, so they'll聽 never reach mass-market adoption at this rate.聽聽
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But, just like Tesla keeps innovating and聽 has moved downmarket since the Roadster,聽聽
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Varjo just released a $2000 dollar version of its聽 headset, called the Aero. While the Aero strips聽聽
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out a lot of the industrial-grade features like聽 the pass-through cameras and the LIDAR, it doesn't聽聽
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lose any of the VR functionality from Varjo's聽 $8000 XR-3 headset. That means industrial-grade VR聽聽
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is now available at around the same price point as聽 a flagship smartphone and costs will only continue聽聽
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to decline over time, just like Tesla's cars and聽 personal computers and laptops and cell phones.
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ThrillSeeker is a great YouTuber who focuses on聽 all things virtual and augmented reality. Here聽聽
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are some of his first impressions of the Varjo聽 Aero VR headset. [ThrillSeeker Clips with Audio]聽聽
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If you're interested in learning more about the聽 state of the art of AR and VR, Thrill Seeker is聽聽
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a great channel to follow. I'll leave a link to聽 his deep dives on Varjo in the description below.聽聽
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Hopefully, you're starting to see that the聽 state-of-the-art for VR is being pushed forward by聽聽
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industrial applications, not just video games, and聽 amazing hardware is quickly coming down in cost,聽聽
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which will drive consumer adoption way up. As a聽 fellow investor, I think seeing this context is聽聽
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really valuable, so I appreciate you sticking with聽 me so far. Varjo isn't a publicly-traded company,聽聽
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at least not yet, so let's talk about the聽 companies that are. I think there are three kinds聽聽
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of companies that are important to industrial聽 VR. The first kind focuses on the infrastructure.聽聽
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Not just headsets but virtual collaboration聽 environments and platforms. The second kind聽聽
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focuses on digitizing physical stuff -- they scan聽 objects and environments in the real world and let聽聽
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people interact with their digital twin. The third聽 kind focuses on designing physical stuff -- they聽聽
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let people build objects and environments in a聽 digital world and then produce their physical聽聽
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twin, which usually ends up being a product.聽 Together, these types of companies are great聽聽
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long-term investments today because they offer聽 state-of-the-art products and services right now.聽聽
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Those offerings will scale very well into the聽 metaverse as VR technology continues to mature聽聽
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and become more affordable but doesn't rely聽 on that idea to succeed. So, if you want to聽聽
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bet on the Metaverse but against Facebook and Meta聽 Platforms, these stocks are a great way to do it.
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Let's start with Nvidia, ticker symbol N V D A.聽 Nvidia makes the GeForce line of graphics cards,聽聽
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as well as tons of enterprise hardware and聽 software for every type of artificial intelligence聽聽
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application you can think of. They also build聽 the superpods, which are their commercially聽聽
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available supercomputers specifically designed聽 for artificial intelligence, as well as their DGX聽聽
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station, which is their server solution for data聽 centers. In my opinion, these machines or machines聽聽
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like them will run a serious portion of the聽 metaverse. Last week, NVidia held their annual GPU聽聽
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Technology Conference, or GTC, where they heavily聽 featured their Omniverse initiative. [Short clip聽聽
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of Jensen Huang] The Omniverse is a scalable,聽 real-time development platform for collaborative聽聽
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3D design and simulation. At the foundation of the聽 Omniverse is Pixar's open-source USD, which stands聽聽
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for universal scene description. This layer allows聽 large groups of people to work simultaneously聽聽
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across multiple software applications on a shared聽 3D scene, whether it's an automotive factory floor聽聽
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or the set of a movie. This open standard聽 foundation gives software partners multiple聽聽
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ways to extend and connect to Omniverse, whether聽 through USD adoption and support, or building a聽聽
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plugin, or via an Omniverse Connector. That聽 means Nvidia's Omniverse is an ecosystem of聽聽
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development tools and assets that grows whenever聽 a partner adds functionality to it. For example,聽聽
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Apple, Pixar, and NVIDIA have collaborated to聽 bring advanced physics capabilities to USD.聽聽
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NVIDIA and Adobe are collaborating on a Substance聽 3D plugin that will unlock new material editing聽聽
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abilities for Omniverse and Substance 3D users.聽 The list goes on and on, but the point is this聽聽
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Omniverse ecosystem is already connecting leaders聽 from every industry to be more than the sum of聽聽
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its parts, which means it will gain all sorts of聽 customers and use-cases in the future. Lockheed聽聽
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Martin is working with Omniverse to develop聽 strategies for wildfire simulation, prediction,聽聽
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emergency response planning, and fire suppression聽 efforts. Even South Park, which is obviously the聽聽
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greatest television show of all time, is exploring聽 Omniverse to enable several of its artists聽聽
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to simultaneously collaborate on scenes and聽 optimize their insanely limited production time.
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Next on the list is Matterport, ticker symbol聽 M T T R. As their name suggests, they focus on聽聽
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porting physical matter into the digital world.聽 More specifically, Matterport creates digital 3D聽聽
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models of buildings and spaces for a wide variety聽 of applications. For example, real estate firms聽聽
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can offer virtual tours, and construction firms聽 can assess the progress of their current projects.聽聽
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Architects and engineers can streamline聽 documentation and collaborate directly within聽聽
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a correctly-scaled 3d model of a project, instead聽 of across a lot of different pieces of software.聽聽
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The 3D digital reconstruction market is largely聽 unpenetrated so Matterport enjoys a huge聽聽
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first-mover advantage. In act, they have around聽 100 times more spaces mapped than the rest of聽聽
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the market combined. They have a fully automated聽 end-to-end digitization process that works with a聽聽
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wide variety of compatible capture devices,聽 including their own cameras as well as cell聽聽
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phone cameras thanks to their android and iPhone聽 apps. Their revenue increasingly comes from their聽聽
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free-to-paid subscription model, where a team of聽 2 can digitize a space with their phones for free.聽聽
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Then, if customers want to scale up聽 their team, digitize more spaces,聽聽
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use better cameras, or export their data聽 in a wide variety of technical formats,聽聽
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they have to upgrade to a paid monthly plan. That聽 makes Matterport very scaleable to businesses聽聽
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of all sizes, from individual projects聽 all the way up to enterprise clients who聽聽
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want to use Matterports integrations with other聽 Building Information Modeling tools like Revit.
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Speaking of Revit, the third stock on the list聽 is Autodesk, ticker symbol A D S K. One of聽聽
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the other big growth drivers for AutoCAD right聽 now is Revit, which is a leading tool for BIM,聽聽
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or building information modeling. Building聽 Information Modeling is the process of creating聽聽
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and managing information for a built asset, like聽 a building. The model integrates different kinds聽聽
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of data, including the structure of the asset,聽 to produce a digital representation of the asset聽聽
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across its entire lifecycle, from planning聽 and design, to construction, operations, and聽聽
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maintenance. BIM is quickly becoming mandated for聽 large civil engineering projects around the world,聽聽
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which is really good for Autodesk in general and聽 Revit specifically. That's one reason Matterport聽聽
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integrates with it. Autodesk is also famous for聽 making AutoCAD. C A D stands for computer-aided聽聽
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design and AutoCAD is one of the industry聽 standards in infrastructure, architecture,聽聽
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city planning, and product design. Chances are,聽 the device you're watching this video on was聽聽
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designed in or at least mocked up in AutoCAD.聽 But Autodesk makes much more than AutoCAD.聽聽
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They also make 3DS Max and Maya, which are聽 visual effects software suites used in Hollywood聽聽
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Blockbusters like Pixar's Monster's Inc, as well聽 as triple-A video games like the Uncharted series,聽聽
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Call of Duty, and even Halo. So, regardless聽 of your opinion on the future of the internet聽聽
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and the Metaverse, Autodesk is already positioned聽 for long-term success. It has in-demand products聽聽
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that are leaders in their respective industries -聽 AutoCAD for drafting and design, 3DS Max and Maya聽聽
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for visual arts and effects, and Revit for聽 building information modeling. By the way,聽聽
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Autodesk is one of the companies currently聽 connecting to Nvidia's omniverse.
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And finally, we have Unity Software, ticker聽 symbol U, which allows developers to create聽聽
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2D and 3D interactive experiences for every聽 type of platform, including PCs and Macs,聽聽
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gaming consoles, and mobile devices.聽 Unity's solutions are very scaleable;聽聽
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they support everyone from huge studios that make聽 multiplayer games requiring powerful computers聽聽
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all the way down to individual聽 creators who just want to make聽聽
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a simple mobile game. Unity's platform follows聽 a develop-once-deploy-everywhere model where聽聽
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creators can deploy their work to Playstation,聽 Xbox, Nintendo, MacOS and iOS, and Android and聽聽
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Windows. This is a big selling point. That means聽 different operating systems and device makers聽聽
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need to enter into long-term partnerships with聽 Unity Software, to ensure that creators don't have聽聽
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to learn to write any extra code just to get their聽 projects onto one specific platform. As a result,聽聽
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Unity's platform has become an industry-standard聽 content creation tool. By their own estimates,聽聽
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over half of the top 1,000 mobile games聽 in Apple鈥檚 App Store and on Google Play聽聽
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have been created using Unity鈥檚 solutions. Their聽 primary audience right now is game developers, but聽聽
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they're extending their development ecosystem to聽 support much more than just video games. In fact,聽聽
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Unity has been used to develop nearly 60% percent聽 of ALL AR and VR content, and something like 90%聽聽
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percent of the content on emerging AR platforms is聽 made using the Unity engine. They are consistently聽聽
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investing to expand their platforms to聽 cater to industries like architecture聽聽
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and engineering 3D designs, automotive designs,聽 3D film, and animation creation. Importantly,聽聽
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Unity Software's biggest competitor is Unreal聽 Engine, which is owned by Epic Games, the company聽聽
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that makes Fortnite. Epic Games, and thus Unreal聽 Engine, are not publicly traded. I think that's聽聽
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why Cathie Wood has over 1.5 billion dollars in聽 Unity Software stock today, making it ARK Invest's聽聽
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4th biggest position overall. Interestingly聽 enough, ARK Invest doesn't have a position Nvidia,聽聽
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Matterport, or Autodesk but they haven't聽 really published anything that suggests why.
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So, comment below or tweet me at Ticker Symbol聽 YOU with your thoughts on the current state of聽聽
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VR and these companies that are connecting聽 the physical and digital world. Do you think聽聽
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the companies I talked about will be key to聽 the Metaverse or is a different one at the聽聽
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top of your list? Do you think these companies聽 will continue to succeed even if the metaverse聽聽
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never becomes a reality? I'm excited to hear聽 your thoughts. As for me, Nvidia and Unity聽聽
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Software are both already in my 100,000 dollar聽 portfolio on Public dot com. I'm building that聽聽
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portfolio from scratch to compete directly with聽 ARKK, ARK Invest's flagship innovation fund,聽聽
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which also holds a lot of Unity stock. If you're聽 interested in following that investing project,聽聽
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consider liking this video and subscribing to the聽 channel with all notifications turned on. That聽聽
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way, you'll be the first to know when I come out聽 with more coverage like this, as well as exactly聽聽
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what I'm putting in that portfolio each month.聽 I've actually invested about $30,000 already,聽聽
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which has been especially exciting during this聽 choppy earnings season. So, if you'd like access聽聽
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to my trades as they happen instead of waiting for聽 my monthly portfolio episode, consider supporting聽聽
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the channel as an Insider-tier Patron on Patreon聽 or channel member right here on YouTube. AND,聽聽
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whether you're looking for a new home for your聽 own portfolio or you just want a different way聽聽
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to support the channel, you can go to public dot聽 com slash ticker symbol you and you'll receive a聽聽
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free slice of stock worth up to $70 when you fund聽 your account. Public dot com is free to use with聽聽
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no account minimum to get started, doesn't charge聽 fees for standard trades, and allows you to buy聽聽
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slices of stocks for as little as one dollar.聽 So that free slice of stock when you fund your聽聽
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account is a win-win if I've ever heard one. I'll聽 leave a link to that exclusive offer for you in聽聽
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the description below as well. Thanks for watching聽 and until next time, this is Ticker Symbol You.聽聽
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My name is Alex, reminding you that the聽 best investment you can make... is in you.