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Subscription Affliction - Everything is $10/month - YouTube
Channel: PolyMatter
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If you watch movies, listen to music, or own
a phone, Youâre probably familiar with subscriptions.
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At least, your wallet is
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Which, for companies, are pure gold Or, green,
I guess.
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Instead of selling you today, and tomorrow,
and next week, They only need to convince
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you once, and the money keeps coming.
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A steady, predictable stream of revenue.
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Because each customer is so valuable, they
can focus more on keeping them than doing
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anything and everything to get more.
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But itâs no longer just newspapers and magazines,
now itâs everything:
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Music, Movies, Food, Games, Storage, Clothes,
Razors, Makeup, Software, Cars, animal bones?
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Seriously - Bonebox âincludes various osteological
specimens such as skulls, claws, and teethâ
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for just $24.99 a month Ooo-kay?!
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Why does every business need to be a subscription?
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Where does it end?
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Letâs divide subscriptions into two categories.
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Services, like Netflix, Prime, Lootcrate,
and Spotify, kinda have to be subscriptions
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Sure, you can buy music and movies individually,
but here, you get everything.
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40 million songs on Apple Music times the
usual dollar twenty nine would be $51 million
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dollars - so, yeah.
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Subscription boxes, which send you new things
in the mail every month, are services because
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theyâre more about fun and surprise than
the stuff itself.
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And then there are products - things that
could be sold, but here are rented.
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And this is where things get hairy You donât
have to be a master Googler or Binger, or
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DuckDuckGoer, but, boy do those sound awkward,
to find a million and a half people criticizing
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this business model.
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But itâs not actually subscriptions theyâre
angry about, nobodyâs complaining about
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Netflix or Spotify, itâs really this second
category - especially software.
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When companies want to reach in your wallet
every month until you die for what could be
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a simple, one-time purchase, it feels a lot
like a cash grab,
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And, sometimes, it totally is.
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Adobe switched to a monthly fee precisely
to increase profit.
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But itâs not always so simple, Even when
they seem unnecessary, subscriptions can be
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good for everyone, including you and I.
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Companies usually donât explain why, and
when they do, itâs easy to see as just an
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excuse to make more money, but there is a
why.
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And since my thing is taking complicated,
controversial topics and trying to explain
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them in too little time - letâs get to itâŠ
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The idea of a rental is nothing new, we rent
apartments, and cars, and if you live in Alaska,
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where there are still 6 Blockbusters, movies.
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Hashtag SomeoneTellAlaskaAboutNetflix
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But, nobody wants to rent, say, their lamp.
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When you donât have to, why would you?
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Owning is just simpler, and usually, cheaper.
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Losing what we already own is especially frustrating.
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Apps like Ulysses and Autodesk were a one-time
purchase, then one day, you get an email:
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I know you already bought this, but if you
want to keep getting updates, now it costs
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$5 a month.
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k thanks bye.
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Ulysses was absolutely flooded with 1 star
reviews.
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Probably the most life the Mac App Storeâs
ever seenâŠ
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And fifty thousand people signed a Change.org
petition against Adobe.
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Which, as we know, is very effectiveâŠat
spamming your email
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But hereâs the problem: The way most people
think about software just isnât realistic.
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Remember that lamp?
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what if every year you got this popup: Hey,
you need to update to a new version of your
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house.
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If you donât, itâll be vulnerable to burglars.
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Sometimes it goes smoothly, sometimes it permanently
changes your wall sockets.
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Maybe to these cute little ones from Denmark.
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And you think, What the heck?
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I bought that lamp and now itâs suddenly
incompatible with my house for reasons completely
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beyond my control?
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The house is your operating system, the lamp,
your software.
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Programming may seem like build once - collect
profit forever, but if an app isnât updated,
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it dies.
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Technology just moves way too fast.
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Knowing this, do you really want to own that
lamp?
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Truly owning software means owning all its
bugs and future incompatibility.
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Maybe your answer is yes, weâll get to that
later.
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But me, if I really depend on something, and
thereâs a chance itâll break in a year,
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well, Iâd rather rent it from someone who
maintains it.
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Fixing bugs is like Sisyphus endlessly pushing
his boulder up the mountain only for it to
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fall back down.
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You canât expect developers to do that forever
just because you gave them 99 cents three
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years ago.
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You might say âObviously these apps donât
need subscriptions because they did just fine
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beforeâ - but the truth is, they mostly
didnâtâŠ
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Big companies always find a way to earn a
profit, Adobe has the power and prominence
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to ask $53 a month, and make billions doing
it.
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But many apps, some of the best apps, are
made by a single person, or a small team of
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them.
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They compete with 2, 3 million others, and
a feeling that if you canât hold something,
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it shouldnât cost anything.
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So, unless you trademark the word âCandyâ,
seriously that actually happened, or spend
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millions advertising, your sales look like
this: A huge spike in the beginning, maybe
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some seasonal bumps, and then, almost nothing.
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You might make half your salary on the first
day, but by the 20th or 50th, things donât
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look so good.
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So you have a few options:
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You can get more customers - Do some marketing,
keep updating the app, and cross your fingers.
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Or, more accurately, pray to the App Store
Gods
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Sometimes this can work.
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But the App Store isnât like YouTube, doing
everything it can to bring audiences to your
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videos, Right, YouTube?
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Even a great app can get stuck in a corner
and never be found.
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And eventually, everyone who needs your app
will already have it.
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Plenty of happy customers, and no more income
for you.
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Or: if sales are so good at the beginning,
just release as many paid updates as possible.
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Again, sometimes it works.
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But it can also be a dangerous trap, because
the incentive is to release as many paid updates
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as you can.
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Just enough new features to make people pay,
but not so many that you canât do it again
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in a few months.
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And sooner or later, itâll be good enough
for 99% of us, but hey, gotta keep making
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money, so youâll keep cramming in new, unnecessary
features.
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That was Microsoft Office.
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What I ask from Word is pretty basic: when
I press a key on my keyboard, I want that
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same letter to show on my screen.
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ahem Take notes, MacBook Pro keyboard
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And I guess fonts and tables and images are
cool too.
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But I have absolutely zero need for 3D pie
charts or smart tags, or research tools, or
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a talking paperclip.
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Actually, I take that last back, Clippy.
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Office was so profitable, Microsoft kept adding,
and adding, and adding, until it forgot Word
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is, just, ya know, a place to write stuff.
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At this point, Iâll just use Google Docs,
where I actually know what the buttons do.
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For many apps, neither option is sustainable.
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And even if you feel zero sympathy for developers,
itâs in your best interest to find a solution:
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Because if you rely on an app, for your business,
or hobby, or security, you want to incentivize
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its developer to care as much as you do.
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We can say companies should update their apps
forever, and always answer support tickets,
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or we can design a system where they actually
want to.
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For many apps, thatâs a subscription - taking
what you wouldâve paid upfront and handing
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it out over time.
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If developers want to keep getting paid, they
want to keep you happy.
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Over time, subscriptions cost more, but for
that, youâre guaranteed updates, and support,
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and compatibility.
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Plus, it rewards the apps you use the longest.
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In some industries, these better incentives
are even more desperately needed:
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For news companies, the goal is more clicks,
more views, more ads, usually the worst kind
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of ads.
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Clickbait only stops if clicks stop being
profitable, which is the promise of subscriptions
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like Blendle and Inkl.
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One price for all the articles you want.
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Or, a small micropayment per article, refunded
if it turns out to be clickbait.
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The goal is no longer to deceive you, but
keep you subscribed.
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Subscriptions give sites like Above Avalon,
Kottke, and Macstories freedom to make quality
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content on really specific topics, instead
of whatever it takes to attract huge audiences.
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It also lets you and I try things out, maybe
you only need a service occasionally, in which
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case you can subscribe only when you actually
need it.
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But because people think only of services
as subscriptions, products often try to argue
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theyâre actually a service.
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Something like: âWe store and sync your
data, which costs us moneyâ But not very
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much.
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All this does is create distrust.
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Developers should be up-front: âWhat youâre
really paying for is longevity, which is in
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everyoneâs best interest.â
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But there is a catchâŠ
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One movie ticket is an entire month of Netflix,
and then some.
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Factor in popcorn savings, and make it a lifetime
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You could own one single album or every noise
ever made on planet Earth for the price of
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a few Cups of Coffee.
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But when everything is the price of one or
two cups of coffee, you can very quickly end
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up buying a whole Starbucks.
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Say you subscribe to Netflix, Amazon Prime,
Spotify, Dropbox, and BlueApron.
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Thatâs over a hundred dollars a month.
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Add Creative Cloud, YouTube TV, and the New
York Times, and itâs another hundred.
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And this is just the beginning
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Apple takes 30% of an appâs revenue, but
for long-term subscriptions, now only 15.
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So more and more businesses are going to make
use.
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For movies alone, thereâs already Netflix,
Amazon, Hulu, HBO, Showtime, and soon, Disney,
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and Apple.
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So, not everything can or should be a subscription.
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Things you use only occasionally and donât
rely on have no reason to be,
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or should at least have another option for
people who fall into that category:
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The app Sketch finds a good balance - One
upfront price, with one year of updates.
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You can treat it like a subscription, or you
can not.
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Another solution is Bundles - one price for
multiple subscriptions.
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Setapp, for example, does this with mac applications.
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And more companies will follow: Apple could
have one for Apple Music, streaming video,
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iCloud storage, maybe some other things.
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Amazon Prime has shown how well this strategy
can work.
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Students get Spotify and Hulu together for
less than either separately.
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Or, how about a subscription to be a great
student, on topics like physics, computer
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science, and problem solving?
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Brilliant helps you learn new things in a
way that you actually understand, not just
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memorize for the next test.
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Last term I took a math class covering some
differential equations, all pretty vague and
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theoretical, but after looking at the lesson
on Brilliant, I really wish I had known about
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it.
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It starts by explaining why the concept actually
matters, and what itâs all about, with visuals,
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and questions to give you instant feedback.
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If you answer incorrectly, Brilliant doesnât
just mark your answer red and move on, it
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helps you understand how to get it right.
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If youâre a student, or like learning new
things, find a topic that peaks your interest
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and dive in.
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I recommend Computer Science Algorithms - itâs
pretty interesting, and gives you a peak at
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how our technology works.
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And speaking of subscriptions, itâs really
the ideal: premium is one low price, they
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keep adding new topics all the time, and you
have the freedom to jump around to learn exactly
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what interests you most.
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You can support PolyMatter by going to the
link in the description - brilliant.org/Polymatter.
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And the first 200 people to use that will
get 20% off the annual premium subscription.
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Thanks to Brilliant, and to everyone who gives
it a try.
You can go back to the homepage right here: Homepage





