đ
Esports is growing into a $1 billion industry | CNBC Sports - YouTube
Channel: CNBC International
[0]
Iâve come to an annual esports tournament
in Hong Kong, where gamers from all around
[4]
the world have gathered to battle
in four tournaments.
[6]
We're not a bunch of bros drinking beer and
playing Mario Kart in the basement.
[10]
Twelve international college and university teams
are vying for bragging rights and monetary rewards.
[16]
When your program is as prestigious as ours,
you need to make sure you stay on top.
[19]
During the festival, I will be meeting players
and fans to see how this fast-growing sector
[24]
is becoming a billion-dollar industry.
[31]
Electronic sports, or esports, is competitive
video gaming at a professional level,
[36]
and every year, its audience is
growing by the tens of millions.
[39]
454 million people are expected
to watch an esports event this year.
[44]
And with total esports revenues expected to
hit $1.1 billion in 2019, itâs no surprise
[50]
that new multi-million-dollar esports arenas are popping
up around the globe, including here in Hong Kong.
[56]
Iâve come to Asiaâs largest esports complex
which was launched earlier this year,
[61]
and itâs open for gamers 24 hours a day,
7 days a week. Letâs go take a look.
[67]
The 25,000 sq ft complex includes training
facilities and a competition arena for up 80 players.
[74]
The Cyber Games Arena, which cost $3.8M to build,
is expected to attract 1.2M visitors annually.
[81]
Thatâs where I meet Andrew Smith.
[83]
The competitive gamer has come to Hong Kong
with his esports team from Maryville University
[88]
in St Louis, Missouri to compete in the
International College Cup.
[91]
Heâll be playing League of Legends.
[93]
Itâs a multiplayer battle arena game, made by Riot
Games, which was acquired by tech giant Tencent.
[99]
And just like any professional athlete,
you need your equipment.
[103]
I'm the kind of person who will use one thing
until it pretty much doesn't work anymore.
[107]
The essentials are really your headset, your
mouse, your keyboard and your mousepad.
[113]
Beyond that, youâre getting into the extra territory,
but those four are the real crucial ones.
[120]
Itâs not just gaming publishers capitalizing
off the esports boom.
[124]
Companies like Logitech, Dell and even Ikea
are rushing to get a piece of the market.
[128]
Andrew gives me a crash course
in League of Legends.
[131]
Yeah, so youâre not doing
very hot right now.
[132]
Theyâre actually killing you,
and youâre about to die.
[135]
You can see your health bar is getting low.
[137]
I quickly realize this game is much more complex
than the Mario racing games I've been used to.
[143]
This game has a very, very steep learning curve.
[146]
Thatâs why it takes thousands of hours.
[147]
Having just arrived in Asia after a
16-hour journey, Andrew is jetlagged,
[152]
yet eager to compete
at the upcoming tournament.
[154]
Itâs a crazy thing to go overseas across
the world to play video games.
[163]
When I say Iâm going to play League of Legends,
they are like, "What are you doing?"
[168]
Then I say Iâm going to Hong Kong, and they say, âYou
can go to Hong Kong by playing computer games?â
[173]
I played soccer, but what I really enjoyed
doing when I was a kid was playing video games.
[179]
But it's not just the professionals logging
hours on their favorite games.
[183]
The fans are too.
[184]
I love to play this game.
[186]
About three to four hours everyday.
[190]
Everyday!?
[191]
Yeah.
[192]
Three hours?
[193]
Four hours.
[196]
Okay, and do your parents get mad?
[198]
Yes.
[199]
They donât like me playing games.
[201]
As a younger kid, I definitely had my troubles
in school.
[205]
I spent a lot of times playing video games
when I shouldnât have.
[207]
But for Andrew, playing video games for 10-12
hours a day paid off â literally.
[213]
Andrew received a full scholarship to attend Maryville
University, where he joined the schoolâs esports team.
[218]
It's officially under the universityâs athletics
department.
[222]
Being a head coach is one of those jobs you
never really clock out of.
[225]
Tanner Deegan is the full-time head coach
for the esports team at Maryville.
[228]
Even when I go home, it's something youâre
always thinking about.
[231]
Itâs the price you pay when you have that
responsibility, youâre never really turning it off.
[236]
And with game day quickly approaching,
the pressure is on.
[241]
Iâve come backstage of this weekendâs
main competition and as you can see,
[246]
this is a full blown event.
[248]
You have greenrooms for the MC,
for the commentators,
[251]
and then you have multiple rooms for the teams,
where they strategize, give pep talks.
[255]
Letâs go check in and
see what theyâre up to.
[265]
There is a lot of nervous energy, you can
really feel the tension in that room.
[269]
There is now a crowd that is starting to form.
[272]
This team flew from St. Louis to Hong Kong,
and it really comes down to this moment.
[282]
Itâs something you have to sacrifice to do, right?
If you want to be the best in anything.
[287]
The competition here is truly global.
[289]
Maryville is in Hong Kong
representing North America.
[292]
Their first game is against a team from the
University of Porto, representing the EU.
[297]
You just really need to get into the zone.
[298]
It's a very mental game.
[300]
When something happens, you can feel it.
[302]
You can feel it in the ground.
[303]
Forty-five tense minutes later, Andrew and
his team beat the team from Portugal.
[308]
Congratulations.
You guys did it.
[309]
How does it feel?
[310]
It feels good.
[311]
We barely made it out of groups, so we're
on to the next stage.
[313]
Thatâs the first thing I do after a game,
I just go and drink a ton of water.
[318]
The atmosphere is electric.
[319]
Tens of thousands of spectators filled the
Hong Kong Convention Center over the weekend.
[323]
And researchers say this is only the beginning.
[327]
About 454 million people are expected to watch
esports this year.
[331]
Thatâs projected to grow by almost another
200 million in just three years.
[335]
And 57 percent of esports biggest enthusiasts
are located right here in the Asia-Pacific region.
[342]
It all roots down to competition.
[344]
Itâs not the game result all the time
that matters.
[346]
Itâs usually what surrounds it,
the passion, the energy.
[349]
The demand for esports is growing so quickly,
industry insiders are worried about a talent shortage.
[354]
Unlike traditional sports, esports doesnât have a formal
pipeline for turning amateurs into professionals.
[360]
That bottleneck could even slow down the fieldâs
explosive growth.
[363]
But some are seizing the opportunity.
[365]
The Chinese Ministry of Education added esports and
gaming into its postgraduate and vocational curriculum.
[371]
This means you can now take esports as a major
at some Chinese schools.
[375]
And indeed thatâs how Andrew and his team
met their match.
[379]
The Maryville team made it to the final round
of the tournament, but ended up coming in
[382]
second place to the winning team from China.
[392]
It was a great experience, we got to come out to
Hong Kong, we got to play against other schools.
[397]
It was cool to see that weâre second in the world.
[400]
It was my last game as well.
[402]
Surprisingly, I donât really feel that yet.
[405]
When I go back home and start switching up
my life and my career, that's definitely when
[408]
I'll start to think about it. I did this for
seven or eight years, I had my run.
[414]
Andrew is now becoming an assistant director
and coach where he wants to further the popularity
[418]
of esports around the world,
especially in colleges.
[421]
Think of him as an esports evangelist.
[425]
Iâm one of the very first people to
receive a full-ride scholarship,
[431]
fully covered for four years and graduate.
[433]
That will be cool to say in 20 or 30 years, that I was
one of the first people to shape this landscape.
[440]
I think as technology evolves and more people
have access to internet and computers, weâre
[445]
going to see esports grow to something that
the world has never seen.
You can go back to the homepage right here: Homepage





