🔍
Stellaris — обновление Lem и инициатива «Хранители» - YouTube
Channel: Agress0r
[6]
Greetings! Today I would like to share my thoughts on
the last dev diary 214
[12]
although it does not contain many game changes,
it still has informational value
[17]
and the topic raised there is very interesting
[22]
judging by the steam online and the number
of people, that gradually coming with each patch
[26]
stellaris will exist for a long time and will
not die soon
[29]
although, as always, the developers can contribute
to this
[32]
but they can also contribute to the opposite
[34]
first step to improvement can be the initiative
of the developers called the Custodians
[39]
As the developers themselves say after the
release of many DLC its hard to support the old content and it becomes difficult to add
a new one together
[46]
I think many have noticed that the old DLCs
and their aspects, although they are improving
[52]
But this happens very rarely and this is not
always noticeable.
[55]
Therefore, Paradox will now have two teams
instead of one common team.
[59]
Expansion team
[60]
I would call them the creators of the DLC,
they will be responsible for creation of new DLC's
[66]
and innovations for the game so that if the
addition came out raw, then all the sticks and stones will fly into them
[71]
and the other team will be called Custodians
they will be responsible for the game as a whole
[76]
this and the support of old DLCs with new
content, optimization, balance, bug fixes
[82]
and itself the creation of new bugs - where
without this - in general, a general polish of all the content
in the game
[87]
But after reading, I had a question , so to
speak yes
[90]
the developers mentioned that the staff was
staffed, i.e. most likely
[94]
new people were still allocated for the game,
but even if so then hence, other questions arise, for example
[99]
how many people were allocated, whether it
will work out so that most of the experienced developers
[103]
went to the team to create new DLCs, and a
small part of the less experienced programmers
[108]
were left to support the game itself and whether
it will work out because of the division into teams
[113]
interval's between the releases of new dlc and
patches will become even larger and, in general, what will happen to the quality of the new content
[119]
and the fix of the old content is the main
one in the polls that interested me and there are no answers to them
[125]
but if, of course, you look at it all from
the other side, then of course I
[129]
hope that the team of Custodians will pay
more attention to the opinion of the game community
[134]
Now they do not have to be torn between different
tasks, then they would like to see much more
[139]
fixes of the old bugs and the improvement
of the current aspects of balance and optimization,
[144]
and of course I also want the programmers to pay attention to the
events that have remained from ancient times
[149]
and are still not adapted to the current game realities,
that is, if we speak in a positive way
[154]
I hope on closer cooperation of this team with the
game's community, although even in the diary,
[159]
the developers noted the fact that division into different
teams is not a saving solution to all problems
[164]
so we will see the result only after a while
[167]
As for the new patch, the next update will
be released sometime after the summer and
[172]
will have a name in honor of the Polish science
fiction writer Stanislav Lem
[176]
Update will be completely free and larger
than the subsequent patches, which will be released much more often
but in terms of filling and changes with this
patch, they cannot be compared
[186]
in the patch itself, a new portion of changes
will be added for such dlc as Humanoids and Plantoids species pack
[193]
These DLCs will receive new game features
for example, the collective mind will be able to play through the origin of necrophages
[198]
the tradition system will also be reworked
- now we have seven tradition branches in the game and sometimes
[204]
they change to alternative ones depending
on the type of empire in the Lem patch it will be possible
[210]
to choose which of the tradition branches
you want to see, for example, for a place of federation
[215]
it will be possible to choose a branch of
adaptability and, according to a similar principle,
[220]
new branches of traditions will be added with the possibility of selection, some of
these branches will be added to the already
[224]
we will talk more about this at the end
[226]
the developers also showed an unfamiliar bonus
from some new or old civilian model
[231]
which was reworked in the next patch - now
your workers on goods factrories will now produce
[235]
not only consumer goods, but also 2 units
of trade value together with one unit of engineering
[239]
Looks so so, but in some situations it may
be useful, but of course we were also given noodles on the ear
[246]
about the general balancing of most game systems about
their reworking optimization but even if so
[252]
it may be for reworking and changes so far
no one knows the same about optimization improving and fixing old bugs well
[258]
you understand where everything goes
more information will be in the next diaries
[263]
so now we can see only the general direction
that was chosen by Paradox for the development of the Game
[269]
as a bonus, I want to note the dubious reworking
of the interface for displaying ships in the empire creation menu
[275]
it seems not everyone has this new display
function
[278]
it is acceptable and visually clear, but here's
a window on large resolutions looks very small
[285]
if there was an opportunity to
stretch it and make it take up more space on the screen
[290]
it would be much more convenient and clear
[292]
but when I sat down to record my voice, I
had such a small insight
[298]
in fact, all these improvements and new content
[300]
can be crammed into different additions with
the aim to force you to buy what was previously unnecessary
[305]
because now, unexpectedly, these dlc have
made it more necessary and useful
[310]
now they want to add not only something new to the game, but add + bind
this content to existing add-ons to make it look logical
[317]
to make it look logical and the money can be raised on this
[320]
you must agree it makes you think about it
[323]
this is where the news from the diaries ends,
we are waiting for more information in the new diaries, and as always
[327]
continue to believe in the best and prepare
for the worst, the Agress0r was in touch - see you soon!
Most Recent Videos:
You can go back to the homepage right here: Homepage





