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Mobility and consumables 馃敡 Tank upgrades guide #1 - YouTube
Channel: HowToPlay1337
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Have you ever wondered what is the difference between filters and transmission?
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when I started this guide, I was unaware by how many
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Significant details are hidden below the surface of done tests recorded them
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Collected everything I was able to pick from the internet and now presenting you
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tank modifications guide
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Game tells us the tracks
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increases maximum inclination and overall module strength and
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Module strength is really simple just increases drugs health points
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So you can soak up more damage before needing to repair and if you think that maximum inclination will let you climb
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Steeper Hills?, you are right. You really can take root that otherwise would be impossible
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But what affects your climbing ability?
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Friction the grip between track and soil and this leads to an interesting
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assumption how an increased grip effects tank when turning I've
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compared the same vehicle with and without tracks modification and the results were surprising and the first example
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Tanks turned by activating track on one side and stopping on the other
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This tank has tracks upgraded and starts turning from still position quite well making a little circle around
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stationary track
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Let's compare it to exactly the same tank. But without the modification it barely moves
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such tanks need a little momentum to turn better and
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still the circular and stationary track is way bigger and
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Now let's take a look at tanks that can turn on spot by moving tracks on both sides in two different directions
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this d29 has tracks upgraded and turns really smoothly staying in one place and
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Now compare it to the same tank with tracks more disabled
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I'm holding only D key on my keyboard, but still it starts to move forward and
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what's funny after meeting small hump dank now moves backwards and
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for some magical reasons
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again forward if
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You want your time to move predictably upgrade tracks?
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Brake system does exactly what you might think when thinking about brakes
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It stops your vehicle for this test
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I used test drive with current modifications selected and
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Only use w and s keys to move this way
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I exclude possibility of different humps or distance as I'm traveling
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Exactly the same route
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This green line marks where I'm about to break. You can even hear how I smash my keyboard
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The heavier and faster your tank is the more noticeable is the difference
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Suspension effects suspension damping and firing accuracy when moving
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Try to guess which example has modification installed if?
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There is any difference. It's so small that you will still have to stop before shooting
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so I thought maybe with
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Modification terrain makes less drag and lets you move faster
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Look at those beats
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Barely any difference again if there is benefit of upgrading suspension, it's minimal
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Filters, transmission, engine, are all affecting acceleration and add additional
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horsepower
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According to description both filters and transmission up by half less effective than engine
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So I tested that
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again, test Drive, identical route, only W button in use
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first Drive without
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Anything vehicle reaches 40 km/h in about 11 seconds
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Then it increases to 41 but doesn't grow any more
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Then we add filters and acceleration to 40 took only 10 seconds plus
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The maximum speed can reach up to 42 now
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Now, let's compare filters versus transmission which according to game stats at similar bonuses. Just
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Just transmission adds power to drive wheels
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Same result they are identical
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How about both filters with transmission together?
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versus at the engine only they both accelerate to 40 km/h
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for about 9 seconds and
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Maximum speed is now 44
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Since engine and transmission cost the same
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first researching engine is recommended and
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Now just for comparison
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stock and all three modifications at once
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With everything unlocked we reached 40 per second and a half seconds and
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maximum speed for this vehicle increased to 46 km/h
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Parts a must-have modification for every tank gives the opportunity to fix damaged modules
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tracks will repair no matter what but without parts other modules can be fixed only at friendly capture point if
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Enemies captured all points. You'll have to capture it first to be able to repair
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Usually the first modification for every tank
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Fire prevention equipment lets you put out fire
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Once fire starts, you can press an extinguisher button manually and few seconds. Later
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It's done, but for those few seconds, you cannot do any other actions
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It might make sense to deal with the enemy before activating it
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There's a trick if you don't have this modification and get on fire, but still can move
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dive your hull underwater deep enough, but
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Most of the time when you start burning without fire prevention equipment you just died
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Crew replenishment is actually a consumable
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Tank is considered destroyed when there are less than two crew members alive
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Each tank must have driver and gunner if one of these crew members is dead
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It's replaced by another not that important member like loader commander and radio operator
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critical crew members can be replaced as long as there are enough people left in a tank if
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one of the crew dies you can manually activate crew replenishment once in
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arcade if only one crew member survives this consumable will be activated automatically if you don't have the
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Modification as soon as your crew count reaches 1 or less your tank will be considered destroyed in
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realistic and simulator
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You can only replace crew member on friendly capture point by manually pressing a button
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If you left with 1 or less tanker in sight you will die and crew replenishment won't activate
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Quick recap of tests tracks improve turning climbing and damage it can get before braking
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Brake system lets you stop faster
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suspension no significant effect
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filters and transmission increases acceleration and max real speed vehicle can achieve
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Engine same as filters or transmission just twice more effective
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Parts lets you repair damaged modules anywhere
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fire prevention equipment
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Gives you ability to extinguish fire
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Crew replenishment lets you replace one dead crew member per match
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These were modifications that every tank has
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Offensive and varying upgrades will be shown in next part
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