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Finding Area/Percentage Between Two Z-Scores - YouTube
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This video is an example of finding a percentage聽
of area under the standard normal curve.聽聽
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"What percentage of the area under the normal聽
curve is between the following two z-scores?"聽聽
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My first z-score is negative 1.10聽
and my second z-score is 1.46.聽聽
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What you want to do is you want to sketch the area聽
that they're looking for so I went ahead and drew聽聽
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a bell curve or a standard normal curve with聽
a mean of zero. I put zero in the middle,聽聽
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the horizontal axis is a real number line so聽
a z-score of negative 1.10 will be to the left聽聽
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of zero. And then my second z-score is 1.46. Now聽
because they're asking for a "between" situation,聽聽
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I'm going to shade between those two values.聽
If they asked for the area greater than 1.46聽聽
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and less than negative 1.10, I would be聽
shading those two outer tails instead.聽聽
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I'm going to do this two ways. I'm going to use聽
a standard normal table and then also the TI-84聽聽
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calculator. If you don't have a TI-84 calculator,聽
then an easy way to handle a problem like this聽聽
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is to use a standard normal table. To use a聽
standard normal table, I'm actually going to聽聽
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have to use it twice because a standard normal聽
table reads cumulatively. In other words,聽聽
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it's expecting an area from negative infinity up聽
to a z-score. The table doesn't give an in-between聽聽
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case so I'm going to have to deconstruct this bell聽
curve into two bell curves, one with a larger area聽聽
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and then one with the smaller area shaded.聽
I'm going to subtract out the tail,聽聽
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this lower tail that I don't want. Doing that聽
again I shaded, I drew a bell curve and I shaded聽聽
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this larger cumulative area from negative聽
infinity up to positive 1.46, that's this聽聽
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larger area. Then I want to subtract out the聽
smaller area because I don't want this tail.
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Again it's this larger area,聽
subtracting out the piece we don't want,聽聽
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going to the standard normal table for this first聽
larger area. I expect it to be greater than 0.5聽聽
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because I've shaded over half of this聽
bell curve, half of the area is from聽聽
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negative infinity up to zero. It's going to聽
be half the area plus this little bit more.聽聽
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Again I'm not expecting an area less than 0.5聽
or 50% for this one. In a standard normal table聽聽
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the z-scores are on the outside broken into聽
two pieces. We have the units in the 10th place聽聽
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along this first column and the hundredths place聽
across this first row. I need to intersect those,聽聽
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so for this first z-score of positive 1.46, I'm聽聽
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going to read down to 1.4 and over聽
to .06. That first area is 0.9279,聽聽
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that's this piece right here. Oops I聽
think I copied it wrong, one point four
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six point nine two seven nine, that's double聽
checking sorry about that, and then using the聽聽
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table again for this negative z- score. I want聽
to go to the page that indicates z is below zero.聽聽
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These are all negative z-scores on the second聽
page, I want to go down to negative 1.1聽聽
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and then over 2.00. Again you can see that across聽
the top, it's hard to fit this all in the camera,聽聽
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okay so that little left tail area that聽
I'm going to be subtracting out is 0.1357.聽聽
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That's how I get point one three five seven here.聽聽
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Doing that subtraction, that's not going聽
to be the answer doing that subtraction,
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I get a between area
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of .7922, or as a percent that's going聽
to be 79.22%. That's how you use a table聽聽
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a standard normal table. It's a little聽
bit clunky, but it gets the job done.聽聽
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If you have a TI-84 calculator it's聽
pretty straightforward. A couple of
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things to keep in mind. The place聽
you want to go on a TI-84 calculator聽聽
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is this distribution function or menu right聽
here, it's right above this "vars" key.
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Pressing second and the "vars" button,聽
that'll get me to my distribution menu聽聽
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and option two is "normal cdf" or normal聽
cumulative cumulative distribution function.聽聽
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I'm going to select that. It defaults to the聽
calculator's version of negative infinity.聽聽
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Just like how the table theoretically聽
starts at negative infinity, or the curve聽聽
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starts quote unquote at negative infinity, the聽
calculator approximates that as negative 1 times聽聽
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10 to the 99th power. You could type in negative聽
1 and a bunch of zeros and that would be just fine聽聽
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if your calculator doesn't default to that,聽
okay that would be for finding an area聽聽
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from negative infinity up to a z-score. Your聽
lower bound would would be negative infinity,聽聽
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your upper bound would be 1.46. Here your lower聽
bound would be negative negative infinity and聽聽
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your upper bound would be negative聽
1.10. With the calculator, however,聽聽
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you can do an "in-between" case just by聽
putting in your lower bound and upper聽聽
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bound. We have a lower bound of negative 1.10,聽
upper bound of negative 1.46. Putting that in,
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and you want to leave these two numbers聽聽
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as is if you're working with z-scores or聽
a standard normal situation, the mean is 0聽聽
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and the standard deviation is 1 for the standard聽
normal distribution. Then I'm going to arrow down,
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enter, and enter again and rounding to four聽
decimal places, you'll see that I get 0.7922,聽聽
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which is the same value that I got聽
when I used the standard normal table.
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