Your next GPU - RTX 3050 - YouTube

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- These days entry-level GPUs
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launch for nearly the price of consoles.
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Partly, because cheaper consoles are available,
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but also because GPUs are more expensive.
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Nvidia's new GeForce RTX 3050,
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obviously isn't going to change that.
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But the hope is that it's going to be good enough.
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I'll give it to you straight right now
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while you still have the chance.
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This card is not bad if you need a GPU today
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and you don't mind RGB.
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And we'll have the link below when they're available.
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Stick around though,
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and I'll tell you why if you have a card now
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you might not want to be so hasty.
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- Thanks to Crucial for sponsoring this video.
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Get yours today using the link down below.
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(upbeat music)
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- The RTX 3050 is not a surprise on paper.
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You've got RT and Tensor cores,
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you've got a little more than two thirds of the CUDA Cores
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of the RTX 3060,
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eight gigs of memory on a 128 bit bus,
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and you've got the NVENC encoder engine,
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then more than two display outputs to boot.
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Compared to the radio on RX 6500 XT,
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AMDs mobile GPU cause playing as a desktop card,
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the extra $50 doesn't seem like a big price to pay
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for all of those benefits.
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How much would you pay for a dedicated video
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and coding accelerator if your GPU didn't have one
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or extra display outs?
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Now, that glowing endorsement
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for industry standard features aside,
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we do have to test whether this is truly worth
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the extra spend.
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And thankfully, our test bench is still warm
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from our RX 6500 XT testing.
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We'll be throwing that GPU in
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along with some choice selections from both teams
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to see if more memory
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and then encoder is all the RTX 3050 brings to the table.
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In F1 2021 at least, so far so good.
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And not only does it beat the RX 6500 XT,
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but it also comes pretty close to matching the GTX 1660 Ti.
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A GPU that launched for $30 more
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and lacks ray tracing capabilities.
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Speaking of, the ray tracing performance ain't bad either.
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Easily pulling double the frames the 6500 XT can drip out.
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And coming surprisingly close to the RX 6600
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in the tier above at the same settings.
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Forza Horizon 4 brings more good news.
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Even pulling a winner over the 1660 Ti.
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Although AMDs contender isn't far off here.
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Suggesting that this title
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isn't sensitive to memory bandwidth.
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Not at these settings anyway.
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And AMD really did drop the ball
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with the RX 6500 XT is four-lane PCI express connection
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and 64 bit memory configuration.
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Far cry six without ray tracing display similar results.
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With the RX 6500 XT's performance close,
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but not quite matching the RTX 3050.
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While getting absolutely creamed
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to the incident, we turn on ray tracing,
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thanks to both the GPU's extra video memory
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and the difference in optimization of Nvidia's RT cores
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versus AMD's ray accelerators.
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Hitman 3, he didn't stutter for the RTX 3050 either.
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And we've once again, got the highest result out of
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other cards in class, including the 1660 Ti.
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Although it's worth pointing out that
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if you're playing it's stealthy,
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Hitman doesn't need twitchy reaction times.
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What does is CS go
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and it's here we see it fall behind the pack
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with the cheaper at MSRP,
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GTX 1660 super pulling slightly ahead,
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thanks to its wider 192 bit memory bus.
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Just like you can pull ahead with a desk pad
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from lttstore.com.
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It doesn't have any wider,
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we've got all sizes
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and a new configurator to help you choose. Steven got RGB.
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If we include the ray tracing results,
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the RTX 3050 works out to be roughly 92% faster
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than the RX 6500 XT.
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But as we've said, ray tracing,
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isn't something you'll want to enable on this class of GPUs
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without upscaling algorithms.
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Like Nvidia's DLSS which this card does support.
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If we look instead at the non-ray trace performance,
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it works out to be just about 23% lead.
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Which is in near lockstep with the difference in price
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between the two cards.
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It's almost like they planned it this way.
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The performance is pretty much spot on with
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the GTX 1660 Ti to.
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And since it was a point of contention with the 6500 XT,
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here's how the 3050 does on Gen 3.
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It maintains within about 10% of normal performance
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on benchmarks that dripped up the 6500 XT most
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last time around.
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Which isn't too surprising since it's got those
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extra four lanes of PCI express bandwidth to work with.
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Productivity is a little more cut and dry.
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The RTX 3050 is ability to use RT cores for rendering
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and its inclusion of a media engine
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easily puts it at double the performance of the 6500 XT
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and 33% more than the 1660 Ti.
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While productivity needs vary from person to person,
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this puts the overall average score
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at a 66% performance advantage over the 6500 XT.
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If we exclude ray trace gaming.
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If you want to make it the fairest possible comparison
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and exclude blender, it works out to roughly 30%.
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Any way you look at it, wins a win.
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Ends with the 6500 XT,
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first party founder's edition style cards don't exist.
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So thermals will vary from board to board.
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Our EVGA XC card hit a peak of 74 degrees,
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which puts it at a little under the RX 6500 XT peak.
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Though it's a wash on average.
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The cooler is actually a little underbuilt
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compared to our same cooler on the RTX 3060 XC,
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so keep that in mind as we move on to the power graphs.
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It's here, that we see the radio on 6500 XT
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is significantly more efficient than Nvidia's new card.
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Although the RTX 3050 impressively draws less power
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than the GTX 1660 super.
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And not by a little bit either.
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And while you might have a tough time finding it
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in the core clocks graph,
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the line and therefore the clock stability
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is as smooth as any other in the lineup here.
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Which shouldn't be too surprising
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considering the thermal results.
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This card seems to have a bit of headroom to play with
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if you wanted to push the power target,
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but your mileage will of course vary depending on the card.
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Now the problem many of you may have is,
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yeah, that's great and all,
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but this is supposed to be a 50 series card.
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And it's priced between the GTX 1660 super and Ti.
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That's where it gets murky.
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There are many reasons why graphics cards
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are getting more expensive these days,
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and the unfortunate reality is
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it's possible that AMD really did scrape the barrel
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on the RX 6500 XT to hit that $200 price point.
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If so, we've now seen the compromises that have to be made
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to hit that price point that we once considered affordable.
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And there really is no going back.
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That leaves me with conflicting opinions about the RTX 3050.
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On one hand, it delivers performance wise
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and is exactly what we expected.
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A further cut down and peer GPU,
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and the first time in the 50 series card,
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we're getting RT and tensor cores.
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It's the RTX 2050 that we never got with no major drawbacks.
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And because it's a down bend GA 106,
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the same GPU that's in the RTX 3060,
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these are probably reject chips that have been sitting idle
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this whole time.
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It led some supply relief, at least until they sell through.
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On the other hand, it's the RTX 2050, we never got.
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And they're calling it RTX 3050. With a 60 series price tag.
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This RTX tags began with the first RTX cards in 2018.
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And that was well before the current scalp apocalypse.
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I worry that there's no incentive to reverse this trend.
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Even if manufacturing costs were returned to normal,
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like say GPU mining ended today,
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the reality is that both supply constraints
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stretching until 2024 by some estimates
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and the sheer pent up demand from gamers and professionals
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for high performance GPU is just going to keep prices high.
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It's not just one thing.
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A lot of people will probably try to get an RTX 3050
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at MSRP for new builds.
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And if they do, I think they'll be happy with them.
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But the keyword there is try.
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Intel can't enter the game soon enough,
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and neither can AMDs expected desktop already in a 2 APUs.
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Get subscribed by the way,
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because we are totally going to be reviewing
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both of those things and both are going to be disruptive
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in their own ways.
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In the meantime,
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maybe it's time to lean on one PC gaming's greatest
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strengths.
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And embrace it's unparalleled back catalog.
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- Thanks for watching guys.
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This got a little depressing at the end there,
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so why not check out our video on splitting a GPU
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between multiple virtual machines?
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It might just be the answer for gaming couples and families.