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Relativistic Addition of Velocity | Special Relativity Ch. 6 - YouTube
Channel: minutephysics
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In our universe, when you change from a non-moving
perspective to a moving one, or vice versa,
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that change of perspective is represented
by a what's called Lorentz transformation,
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which is a kind of squeeze-stretch rotation
of spacetime that I've mechanically implemented
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with this spacetime globe.
[26]
Lorentz transformations keep the speed of
light the same for all perspectives, since
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that's an experimentally verified fact of
our universe.
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For example, let's say I'm not moving – that
is, I'm at the same position at all times,
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and you're moving a third the speed of light
to my right, and you turn on a flashlight.
[40]
Then that light will move at the speed of
light, c, or about 300 million m/s, which
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is drawn as a 45° line on this spacetime
diagram.
[48]
And viewed from your perspective, you're not
moving (aka you're at the same position at
[51]
all times) but the light ray still travels
at the speed of light.
[54]
In fact, viewed from ANY moving perspective,
the light ray always moves along a 45° line
[60]
on a spacetime diagram (at least one with
the axes scaled like this).
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So light speed plus your speed equals light
speed - it's almost more like what happens
[68]
when you add something to infinity than adding
together two finite numbers.
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But what about speeds slower than light speed?
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What if you're traveling at 60% the speed
of light to the right, and you shoot a death-pellet
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that is itself going 60% the speed of light
to the right relative to you – how fast
[83]
is it going from my perspective?
[84]
The intuitive answer to this question is that
if the death-pellet is going 180 million meters
[89]
per second to the right relative to you, and
you're going 180 million meters per second
[92]
to the right relative to me, then the death-pellet
must be going 360 million meters per second
[97]
to the right relative to me, which is faster
than light.
[100]
And which is wrong.
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In our universe, velocities don't simply add
up when you change perspective.
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They almost do for things moving much slower
than light (which I'll explain in a bit) but
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in general that's not how our universe behaves.
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Here's a spacetime diagram from your perspective
of you shooting a death-pellet to the right
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at 50% the speed of light - that is, taking
4 seconds to go as far as light would in 2
[121]
seconds.
[122]
And here's what happens when we shift to my
perspective, from which you are moving to
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the right at 50% the speed of light.
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The death-pellet is still moving to the right
relative to you, still moving really darn
[131]
fast, but it's not moving as fast as light
- its worldline is not quite
[144]
a 45° line.
[150]
And while stuff going 60% the speed of light
is kind of reaching the limits of what the
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spacetime globe can reasonably display, if
you shoot a death-pellet at 60% the speed
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of light and then we shift to my perspective
from which you're going 60% the speed of light,
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the death-pellet still isn't going faster
than light.
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And it can't be, which you can kind of get
a feeling for from how Lorentz transformations
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work – in our universe, when you change
from one moving perspective to another, your
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perception of spacetime squeezes and stretches
along the 45° lines that represent the speed
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of light, and this can only rotate worldlines
to angles that are between those 45° lines.
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Stretching out a line on a rubber sheet makes
the line's angle approach the direction of
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stretching, but never “flip over” to be
pointing the other way.
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So even if we shot a death-pellet going 60%
the speed of light FROM a death-pellet going
[170]
60% the speed of light FROM a death-pellet
going 60% the speed of light and so on, the
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final speed would be close to but not quite
the speed of light, because of how relative
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velocities combine in our universe.
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This is one of the consequences forced upon
us by the constancy of the speed of light:
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in a universe (like ours) where changes of
velocity don't change the speed of light,
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then changes of moving perspective can never
make other velocities change from a relative
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speed less than the speed of light, to a relative
speed equal to or greater than light.
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If we have an object moving at a speed v relative
to your perspective, and you're moving relative
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to me with speed u, then the equation that
describes precisely what speed the object
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is moving relative to my perspective is
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v frommyperspective equals v fromthemovingperspective
plus u over 1+v fromthemovingperspective times
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u all over c squared.
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You'll notice that if you put in c, the speed
of light, for one of the velocities, the equation
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always gives the answer c back, no matter
what the other velocity is – which of course
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jives with the whole “constant speed of
light” thing.
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And you'll notice that if both velocities
are less than the speed of light, then the
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equation always gives back an answer less
than the speed of light – which is what
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we were describing earlier about relative
speeds never adding up to a speed faster than
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light.
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Which of course jives with the the whole “nothing
can accelerate to light speed” thing.
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And you'll notice that if both velocities
are a lot lot smaller than the speed of light,
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then the v times u divided by c squared term
in the bottom is essentially zero, and so
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the whole thing is essentially v+u – this
is the sense in which, for slow speeds, velocities
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DO simply add together.
[256]
But not for speeds close to light speed; our
universe is more subtle than that.
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For a deeper look into how to compare relativistic
velocities, I highly recommend heading over
[268]
to Brilliant.org's course on special relativity.
[270]
There, you can explore custom scenarios that
build off the topics in this video to get
[274]
an intuitive understanding of the mathematics
of relativistic velocity addition - like how
[279]
to warn earth of an incoming relativistic
alien invasion.
[282]
The special relativity questions on Brilliant.org
are specifically designed to help you take
[286]
the next step on the topics I'm including
in this series, and you can get 20% off of
[290]
a Brilliant subscription by going to Brilliant.org/minutephysics.
[293]
Again, that's Brilliant.org/minutephysics
which gets you 20% off premium access to all
[298]
of Brilliant's courses and puzzles, and lets
Brilliant know you came from here.
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