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Algebra Basics: Graphing On The Coordinate Plane - Math Antics - YouTube
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Hi, I’m Rob. Welcome to Math Antics!
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In this lesson, we’re gonna learn something that’s an important foundation for tons of math problems,
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including those you’ll encounter while learning basic Algebra.
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We’re gonna learn about graphing,
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which basically means taking mathematical relationships and turning them into pictures.
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Hey Friends, welcome back to The Joy of Graphing.
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We’re gonna pick up right where we left off.
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We already have this nice, beautiful function right here.
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But it needs a friend.
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And we’re gonna do that by adding some points.
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So let’s put the next point right here.
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Now all we need to do is connect those points…cuz they’re all friends.
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And what to friends do?
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They stay connected.
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Oh and look at that…
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That’s beautiful.
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Well, not the kind of picture that you’d hang on your wall.
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Graphing just means making a visual representation of an equation or data set so you can understand it better.
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It’s a way of helping you literally SEE how math works.
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When math is just a bunch of numbers and symbols on a page, it can be pretty abstract and hard to relate to.
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But graphing is like a window into the abstract world of math that helps us see it more clearly.
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In fact, the focus of our lesson today actually looks a bit like a window.
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…and it’s called “The Coordinate Plane”.
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The coordinate plane is the platform or stage that our graphing will take place on.
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But to understand how it works, we first need to start with its closest relative; The Number Line.
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You remember how a number line works, right?
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A number line starts at zero, and represents positive numbers as you move to the right
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and negative numbers as you more to the left.
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And there’s usually marks showing where each integer is along the way.
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Now imagine cloning that number line and rotating the copy counter-clockwise by 90 degrees
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so that the second number line is perpendicular to the first and they intersect at their zero points.
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What we have now is a “number plane”. It’s basically like a 2-Dimensional version of a number line,
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but that second dimension makes it much more useful.
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With a simple 1-Dimensional number line,
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we could show where various numbers were located along that line by drawing (or plotting) points.
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But no matter how many points we plot, they’re always on the same line.
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But with a 2-Dimensional number plane, we can plot points anywhere in that 2D area,
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and that opens up a whole new world of possibilities.
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With a 1-Dimensional number line, plotting points was easy.
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You just needed one number to tell you where to plot a point.
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But with a 2-Dimensional number plane, you actually need TWO numbers to plot each point.
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These two numbers are called “coordinates” because they’re the same ‘rank’ or ‘order’
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and they work together to specify the locations of a point on the number plane.
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In fact, that’s why the number plane is often referred to as the “coordinate plane”.
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It’s the stage for plotting coordinates.
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Coordinates use a special format to help you recognize them.
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The two numbers are put inside parentheses with a comma between them as a separator.
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So when you see 2 comma 5
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or negative 7 comma 3
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or 0 comma 1.5
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you know you’re dealing with coordinates.
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Okay, to understand how coordinates work,
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remember that our number plane is formed by combining two perpendicular number lines.
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From now on, we’re going to refer to each one of these number lines as an “axis”.
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One of the axes is horizontal (like the horizon)
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which means the other axis is vertical (or straight up and down).
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And they’re often called the “horizontal” and “vertical” axes because of that.
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But even more often, the axes are referred to by variable-based names.
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The horizontal axis is called “the X-axis” and the vertical axis is called “the Y-Axis”.
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Why use variable names?
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Well there’s two good reasons.
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The first is that variable names are more flexible than horizontal and vertical,
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which relate to a specific orientation in space that may not always be relevant.
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And the second reason is that each of the two coordinate numbers is actually a variable
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that relates to a specific position along one of the two axes of the coordinate plane.
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And since those variables are usually called ‘X’ and ‘Y’, it makes sense to name the two axes the same way.
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The first coordinate number listed will be called ‘X’
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and the second coordinate number listed will be called ‘Y’.
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And we’re always going to list the numbers in that same order, ’X’ first and then ‘Y’,
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so that we never get confused about which is which.
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In fact, coordinates are often called “ordered pairs” because
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they’re a pair of numbers that are always listed in the same order:
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‘X’ value first… ‘Y’ value second.
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So if you have the coordinates, (3, 5) that means X = 3 and Y = 5.
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Pretty easy, right?
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But now how do we actually plot these coordinates (or ordered pairs) on the coordinate plane?
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Well, the first number in the ordered pair tells you where along the X-Axis the point is located,
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and the second number in the ordered pair tells you where along the Y-Axis the point is located.
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The two numbers in an ordered pair work together to define a single point,
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and each one of the numbers only gives you half of the information about where that point is.
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To see how this works, let’s plot the coordinates (3, 2)
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First, we locate the X value along the X-axis, which is at 3 in this case.
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But instead of putting a point there,
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we draw (or just imagine) a line perpendicular to the X-axis that goes through the 3.
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We do that because the first number in the ordered pair only tells us where along the X-axis the point is,
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but it could be ANYWHERE along the Y-axis.
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We won’t know that until we plot the second number.
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So temporarily, we just draw a line there to represent every possible point that could have an X value of 3.
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Next, we locate the Y value along the Y-axis, which is at 2 in this case.
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But again, instead of putting a point there,
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we draw (or just imagine) a line perpendicular to the Y-axis that goes through the 2.
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We do that because the second number in the ordered pair only tells us where along the Y-axis the point is,
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but it could be ANYWHERE along the X-axis.
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So we just draw a line there to represent every possible point that could have a Y value of ‘2’
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Ah, but look what we’ve got now.
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The first line represents all the possible locations where X equals 3.
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And the second line represents all the possible locations where Y equals 2.
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And the exact point where the two lines intersect represents
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the only point in the entire coordinate plane where both X = 3 and Y = 2.
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That intersections is the location of our point.
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Pretty cool, huh? And that’s a really good way to understand how the coordinate plane works.
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But I want to show you an even easier (and more intuitive) way to actually plot points.
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This more intuitive way involves starting with a point at the origin of the coordinate plane
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and then treating the coordinates like a set of simple instructions
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that tell you how far to move your point in the X and Y directions.
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For example, to plot the coordinates (3, 2) like before, we start by imagining a point at the origin (0, 0)
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Then, we look at the first number in our ordered pair to see how far we need to move our point in the X direction.
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Since X is positive 3, we move our point a distance of 3 units in the positive X direction.
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And then from there, since Y is positive 2, we move our point a distance of 2 units in the positive Y direction.
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So that’s a pretty easy method for plotting points!
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Let’s try it a few more times so you get the idea.
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Let’s plot the coordinates (-4, 3).
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Again, we start by imagining a point at the origin
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and then let the coordinates tell us how far to move it along the X and Y axes.
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Since X is negative 4, we move the point a distance of 4 units,
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but this time in the negative X direction which is to the left.
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And then, since Y is positive 3, we move the point a distance of 3 units in the positive Y direction.
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Now let’s plot the coordinates (-3, -3).
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In this case, X and Y are both negative, so starting with a point at (0, 0)
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we move it 3 units in the negative X direction,
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and then 3 units in the negative Y direction.
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And last, let’s plot the coordinates (4, -2.5).
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Starting at (0, 0) we move the point 4 units in the positive X direction
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and then 2 and 1/2 units in the negative Y direction.
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Okay, so we’ve plotted four ordered pairs the easy way,
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and did you notice that each of these points is located in a different region of the coordinate place.
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These four regions are called “Quadrants” and their boundaries are defined by the two axes of the coordinate plane.
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The quadrants are named 1 through 4 so we can easily refer to them in conversations if we need to.
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Quadrant 1 is the upper right quadrant,
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and it contains all of the points where both the X and Y values are positive.
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Quadrant 2 is the upper left,
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and it contains all of the points that have a negative X value and a positive Y value.
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Quadrant 3 is the lower left,
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and it contains all of the points that have both a negative X and a negative Y value.
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And Quadrant 4 is the lower right,
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and it contains all of the points that have a positive X value and a negative Y value.
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Roman Numerals are usually used to label the four quadrants
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and they’re in that order because that’s the order you would encounter the quadrants
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if you started with a line segment from the origin to the coordinate (1,0)
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and then rotated that line counter-clockwise around the origin.
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Doing this sweeps out a shape called a “unit circle”
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which is divided into four quadrants just like the coordinate plane.
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Alright, so now you know what the coordinate plane is, and you know how to plot points on it.
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But you might be wondering, “What has this got to do with basic Algebra?”
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Well, Algebra involves many different types of equations and functions that are a lot easier to understand
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if we graph their solutions on the coordinate plane.
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And as you know, the way to really get good at math is to practice what you’ve learned by doing some exercise problems.
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Thanks for watching Math Antics, and I’ll see ya next time.
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Ohh… ohhhh…
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[snickering]
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[sarcastically] Ah… exactly what I wanted.
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Learn more at www.mathantics.com
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