Cansu Akarsu | Philanthropic Design Brings Smiles and Solutions - YouTube

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When I was in high school my favourite
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teacher was Mr. Wiavbowski.By then,
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it was because he never got angry
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with our chatty group of girl friends.
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We thought that either he couldn't hear well
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or he didn't really bother with us.
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But, right now I understand that
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I really admired his teaching method.
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When we were to do a physics experiment,
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he put us in the position of a real
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scientist. He didn't instruct us on
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what to do. Let's say we have to prove
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that "Water's density is 1".
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He said, you have all these tools on table
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Now try to find the density of water.
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He didn't really give us a method to follow
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and he challenged us to come up with our
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own method. I find this a bit similar to
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the concept of Tabula Rasa.
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It's a condition where you have a blank
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state of mind. No prejudice or effect by
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the past experience or knowledge.
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As a young designer, I find myself most
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creative when I'm in that state.
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Now, I will give you an example.
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It was 3 years ago, when I stumbled upon
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a Japan based design competition on the
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internet by a company called Felissimo
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They said, design a new pencil case for
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our set of 500 colored pencils.
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When you read a pencil case, it already
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defines an object. So, it might actually
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lead to a wrong start for a designer.
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The mind immediately focuses on
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what has already been designed. And,
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you start to remember all the pencil cases
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you saw in your life.
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If I really want to create something new,
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I have to go back in time and I have to be
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in the blank state of mind where there
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were no pencil cases in the world.
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Then I made this my starting point and
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I asked myself what is the core function
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I need to achieve? That is, I have some
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pencils in my hand and I need to
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bring them together.
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Since I made this my starting point
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in the end I designed a tool called
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End-to-End.
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It's a small tool that connects two
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pencils end to end allowing them to move
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freely in all directions.
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This is how it works.
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You can carry as many pencils as you want
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by connecting them together and carrying
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with you. When 500 of them are connected
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you can play with them even make
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structures with them.
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So by forgetting the old, I was actually
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come up with something different
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than a normal pencil case.
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Was that a pencil case? Maybe not.
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But it created a fun and interactive
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solution to the problem and probably
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that's why I got the privilege to go to
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Japan as a winner.
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Last year, I was an exchange student
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in South Korea in Kaist University.
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This was my Lab. By the influence of
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my professor there, I got really
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interested in philanthropic design.
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Since I'm a big fan of competitions,
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I found out about Index Design Challenge.
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That year Index collaborated with UNICEF.
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They came up with design topics aiming to
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improve education in the rural schools.
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This idea of improving education using
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my design skills really got me going.
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They created this really great, long
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design brief where UNICEF explained the
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current situation and the problems they
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had in the rural schools.
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One of the topics that I worked on was
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about the "soap maintenance".
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They said the problem is the loss of soap
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due to wastage, displacement, melting and
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theft. And the challenge is therefore
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to find a way to present the soap so that
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it cannot be easily taken away.
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When they give you a problem,
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designers we love problems!
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We have something to solve.
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Actually we have to dig into these problems
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For a second, I said "Is this really about
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UNICEF's problem?" It could also be
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about a 9 year-old kid washing hands
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in school, right? So, now I would like to
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play a short game with all of you guys.
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Please close your eyes and imagine that
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you are a 9 year-old.
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Close your eyes please everyone.
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Now you are at school, you are going to
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4th grade in the class, teacher is there.
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(Bell rings) It's break time right?
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Everyone is running outside to play but
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you have to go to the toilet now.
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You go to the toilet,
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and you do what you have to do.
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You go out and through the window you can
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still hear and see your friends playing.
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On the other side you see sink and soap.
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The break time is quite short and it's
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going to be over soon. What do you do?
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According to a study by the Water and
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Sanitation Programme in Senegal
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They realized that only %7 of kids wash
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their hands after going to the toilet.
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Then, they ask the kids. Why?
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They said, "washing hand takes time from
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my playtime and since I wash my hands
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alone I feel like it is a boring activity"
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Right? (Laughs)
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So, by looking at the problem from a
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different angle we could actually
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redefine this challenge and maybe solve
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more problems than what is suggested.
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With this redefined challenge, I designed
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"Soapshish". I was inspired by different
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means than only soap. I was inspired by
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a traditional toy Abacus and 艧i艧 kebab.
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I admit that I missed some turkish food in
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Korea so this is the effect of that
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(Laughs)
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And I designed a huge abacus of soaps
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basically. The children can move them up
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and down, left and right and play with it
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maybe with more than one people.
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This doesn't only solve the problem of
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theft because they cannot take the soap
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away but it also creates interactive
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solution. In the end the biggest aim is to
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improve handwashing as a habit, not a
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temporary solution but created as a habit
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in the next generations.
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Here is a short video from Korea.
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(Children screaming and laughing)
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That's a quite emotional moment for me.
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So, I wanted to bring the playfulness
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of the break time, all these mess and
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shouting and screaming right next to the
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water to create a playful moment when
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they wash their hands.
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What has worked for me as a designer
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until now is to try to find the right
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balance between the old and the new.
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Try to be open to new ideas not by being
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limited by the old but also being inspired
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from different means out of the box.
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I believe that this is a way to challenge
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both ourselves and our teams to be more
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creative.
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Thank you. (Claps)